Understanding VR sickness
Virtual reality offers an immersive way to experience therapy, training, and interactive environments. VR sickness, however, remains a challenge for many users VR users. This uncomfortable sensations, can cause nausea, dizziness, headaches, and tiredness. Why does this happen?
VR Sickness, like motion sickness, happens when there is a mismatch between what your eyes see and what your body feels. In VR, you might be moving within the simulation. However, your inner ear (responsible for regulating balance) does not detect actual movement. Your brain interprets this confusion as a possible sign of poisoning. It panics and triggers nausea as a defense mechanism in order to prepare getting rid of the alleged poison. This is almost the same biological response people experience when reading in a moving car or feeling seasick, except for the fact that in VR, the inner ear detects almost zero repositioning of the body. In a car, at least you are actually being moved around!
How Evrience Air's latest version helps reduce VR motion sickness
To make VR therapy and training more accessible, Evrience Air now includes a VR motion sickness reduction feature. This option is available in simulations where users move around using their touch controllers. When enabled, this feature dynamically adjusts a vignette around the user’s field of view based on movement speed and rotation.
Why does this work?
The vignette effect is a scientifically proven and effective method to combat VR-induced motion sickness. By gradually reducing peripheral vision during movement, the brain receives fewer conflicting signals between sight and balance. This helps:
- Reduce sensory conflict – Less visual movement means fewer mixed signals for your brain to interpret.
- Increase comfort for longer sessions – Users can stay immersed in VR without needing frequent breaks.
- Improve accessibility – More people, including those prone to VR motion sickness, can benefit from VR therapy and training.
How to activate VR motion sickness reduction in Evrience Air
Users can enable this feature within compatible simulations inside Evrience Air, using the menu activated with the right grip button. When activated:
- A vignette effect narrows the field of view when using the Touch Controllers to turn or move around.
- The vignette adapts to speed, with stronger effects at higher movement speeds.
- As soon as movement halts, the vignette also disappears. This keeps immersion and unobstructed experience at a maximum.
Making VR More Accessible
At Evrience, we strive to make VR therapy and training as comfortable as possible. VR motion sickness should not be a barrier to immersive experiences. With this update, more users can engage with VR counseling, exposure therapy, and guided simulations without discomfort.
Have you experienced VR motion sickness before while using our app? Update your version of Evrience Airand let us know how it improves your experience!
